1 00:00:30,000 --> 00:00:35,530 For thousands of years, humans have passed on knowledge through the process of storytelling. 2 00:00:35,530 --> 00:00:39,000 Right back into the dawn of time, there'd be families that'd sit around campfires 3 00:00:39,000 --> 00:00:40,710 And they would bequeath knowledge. 4 00:00:40,710 --> 00:00:43,980 Father would teach son. Mother would teach daughter. 5 00:00:43,980 --> 00:00:46,020 This is how knowledge was passed on. 6 00:00:46,020 --> 00:00:50,160 Then, with the advent of the written word, we became able, all of a sudden, 7 00:00:50,160 --> 00:00:54,300 to take knowledge and transfer it to a physical, recordable media. 8 00:00:54,300 --> 00:00:58,070 First time in history, beyond this concept of songs, stories and legends. 9 00:00:58,070 --> 00:01:00,700 Now, what's happened is that originally we had libraries, 10 00:01:00,700 --> 00:01:04,470 and resources of knowledge, where everyone could come and bring their information in, 11 00:01:04,470 --> 00:01:06,750 and just contribute it to the greater mass of the good, 12 00:01:06,750 --> 00:01:10,620 so the whole society and structure could function in a better form. 13 00:01:10,620 --> 00:01:14,450 Now, the problem with this, of course, is that the Corpoliticals became involved. 14 00:01:14,450 --> 00:01:19,670 And when the Corpoliticals became involved, well... They have this concept of "Ownership". 15 00:01:19,670 --> 00:01:26,090 And this strange plague of Ownership, that infects the entire Corpolitical and capitalistic mindset, 16 00:01:26,090 --> 00:01:30,880 has affected also knowledge. So for the first time in history, 17 00:01:30,880 --> 00:01:35,880 we have the idea of knowledge being owned. Not being free. 18 00:01:35,880 --> 00:01:40,370 A bizarre concept to be sure, and something that our grandfathers, great grandfathers, 19 00:01:40,370 --> 00:01:42,000 and great, great, great grandfathers, 20 00:01:42,000 --> 00:01:47,520 would find to be absolutely an abomination by anyones ethnical or cultural standards. 21 00:01:47,520 --> 00:01:49,280 It's absolutely ridiculous! 22 00:01:49,280 --> 00:01:55,730 So now, what has happened? In 2005, we've passed the 50% mark. It's the half way point. 23 00:01:55,730 --> 00:02:03,540 In 2005, over half of the earths population now lives in these concrete hive structures, we call cities. 24 00:02:03,540 --> 00:02:08,650 This is how they exist. They exist constantly with the buying and selling of goods. 25 00:02:08,650 --> 00:02:13,650 Everything is market. We're creating our own dessert wasteland of concrete and steel, 26 00:02:13,650 --> 00:02:17,650 which totally separates us from the individuality of our being. 27 00:02:21,000 --> 00:02:22,470 But there is hope! 28 00:02:22,470 --> 00:02:24,810 And that hope comes in the form of the Internet. 29 00:02:24,810 --> 00:02:28,530 The whole purpose of the show Patrolling, the whole idea, 30 00:02:28,530 --> 00:02:33,390 is to take tricks, manipulations and ideas and concepts 31 00:02:33,390 --> 00:02:36,790 that's been shown to me, by people more experienced. 32 00:02:36,790 --> 00:02:40,420 Learn from experience, but it doesn't have you be your experience. 33 00:02:40,420 --> 00:02:43,260 I've got a lot of different experience, doing a lot of different things. 34 00:02:43,260 --> 00:02:45,230 Some people call me a Jack-of-all-trades. 35 00:02:45,230 --> 00:02:47,540 Some people'd say I can't hold a steady job. 36 00:02:47,540 --> 00:02:52,160 But be that as it may, you get a lot of neat tricks, coming down the pipe. 37 00:02:52,160 --> 00:02:56,170 And the only way, we can ever try to keep everyone to a stage 38 00:02:56,170 --> 00:02:59,760 where we have some sort of common ground with another person on the subway, 39 00:02:59,760 --> 00:03:03,450 or in the elevator, is we have to have common, things that we all share. 40 00:03:03,450 --> 00:03:05,980 How many times have you seen folks with movies, they'll say like: 41 00:03:05,980 --> 00:03:08,820 "Hey did you like Star Wars? What about Chewbacca? Luke Skywalker?" 42 00:03:08,820 --> 00:03:09,950 They talk about Star Trek. 43 00:03:09,950 --> 00:03:12,580 These are things that all of us have in common. 44 00:03:12,580 --> 00:03:17,690 But when you have ownership of an idea and a concept. This concept must be sold. 45 00:03:17,690 --> 00:03:20,930 It must be bought. And those of us without the money, 46 00:03:20,930 --> 00:03:22,730 or economic means, or perhaps the equipment, 47 00:03:22,730 --> 00:03:27,100 to watch, to view, to consume these ideas and concepts, 48 00:03:27,100 --> 00:03:29,470 and make them part of our own mental structure, 49 00:03:29,470 --> 00:03:31,440 well, they just don't get it. 50 00:03:31,440 --> 00:03:35,020 And suddenly they're on the outside, and they're no longer part of our society. 51 00:03:35,020 --> 00:03:38,180 And we start winding up with these huge swaths of people, 52 00:03:38,180 --> 00:03:42,650 who just can't be employed, are not connected in some way. 53 00:03:42,650 --> 00:03:44,330 And this is who those people... 54 00:03:44,330 --> 00:03:47,530 You know, were the people wind up, where do they go? 55 00:03:47,530 --> 00:03:49,500 What's left for them? Nothing! 56 00:03:49,500 --> 00:03:52,300 So they just wander around, totally disconnected from the world. 57 00:03:52,300 --> 00:03:56,200 Patrolling is a concept about adapting to your environment. 58 00:03:56,200 --> 00:03:57,890 You have to take the knowledge that you want, 59 00:03:57,890 --> 00:04:00,060 use what you can, and leave what you don't. 60 00:04:00,060 --> 00:04:02,930 Like a Smorgasbord, it's free for everyone. 61 00:04:02,930 --> 00:04:05,680 Everyone can use the knowledge, that I'm talking about here. 62 00:04:05,680 --> 00:04:07,540 There's a lot of stuff that comes from soldiers. 63 00:04:07,540 --> 00:04:09,900 A lot of stuff that comes from the military. 64 00:04:09,900 --> 00:04:13,810 And the reason why I teach that, is because it's functional and it works. 65 00:04:13,810 --> 00:04:17,980 There's nothing quite like being able to look after yourself. 66 00:04:17,980 --> 00:04:19,940 And, being able to look after yourself, 67 00:04:19,940 --> 00:04:22,280 teach others to look after themselves. 68 00:04:22,280 --> 00:04:26,100 I encourage that all of these programs and these shows be given away freely, 69 00:04:26,100 --> 00:04:29,730 and distributed freely, because, as of 2005, 70 00:04:29,730 --> 00:04:32,100 we've moved to the concrete mega structure. 71 00:04:32,100 --> 00:04:34,120 We've moved to the hive mentality. 72 00:04:34,120 --> 00:04:38,360 We can no longer exist as in simple symbiosis with nature, 73 00:04:38,360 --> 00:04:43,030 because too many of us have decided to go the other way. 74 00:04:43,030 --> 00:04:46,710 You've got to learn from experience, but it doesn't have to be your experience. 75 00:04:46,710 --> 00:04:50,540 Learn from my experiences. Learn from other experiences in the community. 76 00:04:50,540 --> 00:04:52,620 Because if you don't, well... 77 00:04:52,620 --> 00:04:55,500 The story is; You have to adapt, or die. 78 00:04:55,750 --> 00:04:58,320 Waking. Here I am. 79 00:04:58,320 --> 00:05:00,900 Sleeping. Here I am. 80 00:05:00,900 --> 00:05:03,440 Dreaming. Here I am. 81 00:05:03,440 --> 00:05:06,030 Waking, sleeping, dreaming. Here I am. 82 00:05:06,030 --> 00:05:08,500 Always I was here. 83 00:05:08,500 --> 00:05:09,550 Now I speak to you. 84 00:05:09,550 --> 00:05:11,170 Just have no fear. 85 00:05:11,170 --> 00:05:13,410 You don't know how much you miss 86 00:05:13,410 --> 00:05:14,730 by not knowing yourself. 87 00:05:14,730 --> 00:05:16,370 Do you run the risk? 88 00:05:16,370 --> 00:05:23,150 Here is the Self, that speaks to you and will never fade away. 89 00:05:23,150 --> 00:05:25,000 Never fade away. 90 00:05:26,710 --> 00:05:33,390 Here is the Self, that speaks to you and will never fade away. 91 00:05:33,390 --> 00:05:35,000 Never fade away. 92 00:05:38,310 --> 00:05:39,500 Here I am. 93 00:05:41,000 --> 00:05:42,260 Here I am. 94 00:05:43,410 --> 00:05:44,600 Here I am. 95 00:05:46,010 --> 00:05:47,200 Here I am. 96 00:05:48,750 --> 00:05:51,590 What does it do? How well does it do it? 97 00:05:51,590 --> 00:05:55,420 This application we apply to everything, so when we look at our clothing, 98 00:05:55,420 --> 00:05:57,310 naturally we go with the tactical clothing, 99 00:05:57,310 --> 00:06:00,110 when you're in the more rural and suburban environment. 100 00:06:00,110 --> 00:06:04,280 However, the problem with that is that there's the Wogs, and the Sane. 101 00:06:04,280 --> 00:06:08,180 Now, the Sane people do not adhere to "What does it do?" and "How well does it do it?" 102 00:06:08,180 --> 00:06:09,640 This will cause you problems. 103 00:06:09,640 --> 00:06:12,480 It is unfortunate that we live in the kind of society, 104 00:06:12,480 --> 00:06:14,460 in the kind of world and the kind of cities 105 00:06:14,460 --> 00:06:17,980 where people make snap judgments based upon the kind of footwear you wear. 106 00:06:17,980 --> 00:06:19,550 The brand name of pants that you have. 107 00:06:19,550 --> 00:06:20,990 The kind of jacket that you have. 108 00:06:20,990 --> 00:06:23,630 And if, suddenly, you don't fit in to the norm, or, God forbid, 109 00:06:23,630 --> 00:06:25,560 you fit into the norm of some subculture, 110 00:06:25,560 --> 00:06:29,890 you'll be instantly judged. Summary tried. All before you open your mouth. 111 00:06:29,890 --> 00:06:31,880 Just based upon what you wear. 112 00:06:31,880 --> 00:06:35,260 This is an unfortunate fact. 113 00:06:35,260 --> 00:06:36,980 There's nothing we can do about this. 114 00:06:36,980 --> 00:06:38,740 Now there are certain advantages to this, 115 00:06:38,740 --> 00:06:40,250 to wearing camouflage clothing in the city. 116 00:06:40,250 --> 00:06:42,070 For example, if it'll survive in the bush, 117 00:06:42,070 --> 00:06:43,850 you know it'll survive in the urban environment. 118 00:06:43,850 --> 00:06:45,910 The chances of your combat pants becoming ripped, 119 00:06:45,910 --> 00:06:47,720 the chances of your boots becoming damaged, 120 00:06:47,720 --> 00:06:51,620 the chances of your jacket becoming horribly frayed are next to impossible here. 121 00:06:51,620 --> 00:06:54,620 The amount of wear and tear you put on tactical gear in the city is minimal. 122 00:06:54,620 --> 00:06:55,780 So it'll last you forever. 123 00:06:55,780 --> 00:07:00,100 However, in the city you must be employed. You must have social contact with people, 124 00:07:00,100 --> 00:07:03,820 and in the current political and social climate you'll find that wearing more and more 125 00:07:03,820 --> 00:07:07,270 tactical clothing starts getting people a little bit more afraid of you, 126 00:07:07,270 --> 00:07:09,250 and this can work to your disadvantage. 127 00:07:09,400 --> 00:07:11,850 You must remember the purpose of camouflage. 128 00:07:11,850 --> 00:07:14,720 The purpose of camouflage is so you are not seen. 129 00:07:14,720 --> 00:07:19,320 The best way not to be hit, not to be targeted, is to not be seen. 130 00:07:19,320 --> 00:07:23,210 It is vital that we realize that part of being who you are, 131 00:07:23,210 --> 00:07:24,470 is being strong in yourself. 132 00:07:24,470 --> 00:07:27,700 A lot of people wearing combat clothing. A lot of Wogs draw a lot of strength from 133 00:07:27,700 --> 00:07:30,600 dressing to set themselves apart from society and that's a good thing. 134 00:07:30,600 --> 00:07:32,510 That is a good thing, it's individualism. But, 135 00:07:32,510 --> 00:07:35,780 if it's individualism expressed, that costs you, 136 00:07:35,780 --> 00:07:37,140 that's something you'd want to be aware of. 137 00:07:37,140 --> 00:07:39,890 Just because you don't happen to wear your camouflage pants one day, 138 00:07:39,890 --> 00:07:41,300 that doesn't mean you're not a Wog. 139 00:07:41,300 --> 00:07:43,680 You must stop thinking like you're some teenager 140 00:07:43,680 --> 00:07:45,950 and you have to start thinking like an operative. 141 00:07:45,950 --> 00:07:48,550 You have to think to yourself: "How will this affect me? 142 00:07:48,550 --> 00:07:51,660 How'll peoples notions of me change, as I walk around in an 143 00:07:51,660 --> 00:07:54,480 urban stroll dressed inside my woodland camouflage?" 144 00:07:54,480 --> 00:07:58,140 Yes, the material is good, and yes, I'll be definitely able to survive. 145 00:07:58,140 --> 00:08:01,600 You wish to be gray. You want to blend into the background. 146 00:08:01,600 --> 00:08:04,200 You don't want to stand out and make people go: "Oh look! There's a Wog!" 147 00:08:04,200 --> 00:08:07,140 The whole point of not being hit, is not being seen. 148 00:08:07,140 --> 00:08:10,540 The easiest way not to be hit, or to get targeted, is to not be seen. 149 00:08:10,540 --> 00:08:15,430 This is obvious. This is a simplistic fact that anyone in the world can tell you. 150 00:08:15,430 --> 00:08:17,230 Yet we seem to forget that when we're in the city. 151 00:08:17,230 --> 00:08:18,690 When you're in the city, there's a lot of influences, 152 00:08:18,690 --> 00:08:19,620 a lot of things drawing in at us, 153 00:08:19,620 --> 00:08:22,060 we feel the need to express ourselves as individuals. 154 00:08:22,060 --> 00:08:23,790 But you mustn't give anything away. 155 00:08:23,790 --> 00:08:26,210 You have no reason to tell people personal facts about you. 156 00:08:26,210 --> 00:08:27,830 They don't need to know you're a Wog. 157 00:08:27,830 --> 00:08:30,160 They don't need to know what your personal shopping habits are. 158 00:08:30,160 --> 00:08:32,200 All of these things are gathered by people 159 00:08:32,200 --> 00:08:33,930 and they can use it against you as a judgment. 160 00:08:33,930 --> 00:08:36,800 So when you dress like this in the city, you have to ask yourself: 161 00:08:36,800 --> 00:08:40,800 "Is dressing and acting like a tactical Wog a help, or a hindrance?" 162 00:08:43,000 --> 00:08:46,630 There's certain things that transcend the scenario which it's part of. 163 00:08:46,630 --> 00:08:48,780 For example, if you're lost in the wilderness, 164 00:08:48,780 --> 00:08:50,850 and you find that, you know, you're totally... 165 00:08:50,850 --> 00:08:53,020 you come to the realization that: "Oh my gosh! I'm lost!" 166 00:08:53,020 --> 00:08:54,270 Well the first thing that has to happen is 167 00:08:54,270 --> 00:08:56,090 that you have to realize that you're lost, 168 00:08:56,090 --> 00:08:57,530 and you've got problems. You don't know where you are. 169 00:08:57,530 --> 00:08:58,900 you don't know where, you're gonna be going, 170 00:08:58,900 --> 00:09:00,450 and you have no idea of how to get there. 171 00:09:00,450 --> 00:09:04,760 So in order to figure that out, what you do is you you have to stop. 172 00:09:04,760 --> 00:09:06,290 First thing you've got to do is stop. 173 00:09:06,290 --> 00:09:08,030 And in the first season we talked a lot about that, 174 00:09:08,030 --> 00:09:10,470 we talked about pulling back, assessing all the equipment 175 00:09:10,470 --> 00:09:12,370 that you need to have and so on and so forth. 176 00:09:12,370 --> 00:09:17,510 But how do you keep track of where you are, as a person in life? 177 00:09:17,510 --> 00:09:20,270 Just as when you're lost, you have to keep track of all your possessions, 178 00:09:20,270 --> 00:09:21,610 and what you have, and yada-yada, 179 00:09:21,610 --> 00:09:24,430 so you can see how you can figure a way out of being lost. 180 00:09:24,430 --> 00:09:28,450 That same sort of metaphor can apply to life. 181 00:09:28,450 --> 00:09:32,650 And I've found that one of the greatest ways to figure out where you're going and 182 00:09:32,650 --> 00:09:34,760 what direction you want to go is to 183 00:09:34,760 --> 00:09:38,120 externalize your own perspective on your life. 184 00:09:38,120 --> 00:09:42,420 That's what I'd recommend, and there is no greater tool to do this 185 00:09:42,420 --> 00:09:44,670 that I find over the years, than role playing games. 186 00:09:44,670 --> 00:09:46,310 Anybody who's ever played role playing games... Chances are, 187 00:09:46,310 --> 00:09:49,740 people watching this have never been exposed to real role playing games, 188 00:09:49,740 --> 00:09:51,550 they always have the computer role playing games. 189 00:09:51,550 --> 00:09:53,030 And don't get me wrong! 190 00:09:53,030 --> 00:09:54,810 I think that it's nothing wrong with computer role playing games, 191 00:09:54,810 --> 00:09:56,180 I think they're excellent, I think they're a lot of fun, 192 00:09:56,180 --> 00:09:58,090 but there definitely not book role playing games. 193 00:09:58,090 --> 00:10:02,140 Because the book role playing games are... well, they're better. 194 00:10:02,140 --> 00:10:04,520 They enable the mind, they have a community, 195 00:10:04,520 --> 00:10:07,500 it's a great thing to do to get together with people. 196 00:10:07,500 --> 00:10:08,880 Now whenever you talk about role playing games, 197 00:10:08,880 --> 00:10:11,000 of course, there's so many systems. 198 00:10:11,000 --> 00:10:13,600 You think the Linux/Microsoft thing is bad, but that's nothing! 199 00:10:13,600 --> 00:10:16,540 You gotta see what happens when you've got, like, 25 different gamers 200 00:10:16,540 --> 00:10:19,740 all in love with different systems, you know, it really gets bad. 201 00:10:19,740 --> 00:10:23,090 So what I recommend to everyone, whether you're a gamer or not, 202 00:10:23,090 --> 00:10:26,390 is to actually make yourself a character sheet. 203 00:10:26,390 --> 00:10:28,550 Now this is something that gets taught in roundabout ways 204 00:10:28,550 --> 00:10:31,540 by writing creative workshops and executive groups. 205 00:10:31,540 --> 00:10:34,550 "Make a list of your strengths and weaknesses"... whatever... 206 00:10:34,550 --> 00:10:37,830 What they're actually saying is to make yourself a character sheet. 207 00:10:37,830 --> 00:10:40,640 Because realistically, that's a what a resume is. 208 00:10:40,640 --> 00:10:43,980 That's what you do to try to sell yourself to a company, is you make a resume. 209 00:10:43,980 --> 00:10:47,200 And what is a resume but a character sheet, really? 210 00:10:47,200 --> 00:10:48,910 But what if you were to take a character sheet and make one that, 211 00:10:48,910 --> 00:10:51,520 you could see where your own strengths and weaknesses are, 212 00:10:51,520 --> 00:10:56,160 and therefore you can plan ways to make yourself better, or worse. 213 00:10:56,160 --> 00:10:59,780 So I'm just going to give you my roundabout version of a character sheet. 214 00:10:59,780 --> 00:11:03,120 Now if you are a gamer, or you want to get involved with role playing games, 215 00:11:03,120 --> 00:11:04,720 you're like "What is this role playing game about?" 216 00:11:04,720 --> 00:11:08,050 and do some research online, check it out, see all the different systems out there, 217 00:11:08,076 --> 00:11:10,370 by all means go with a system that you enjoy. 218 00:11:10,370 --> 00:11:13,760 I have my preferences, but that's regardless, OK? 219 00:11:13,760 --> 00:11:17,800 So what I've done is I've mixed and matched a bunch of different systems together, 220 00:11:17,800 --> 00:11:19,880 and I'm just going to give you a generalized format, 221 00:11:19,880 --> 00:11:20,820 so after you've watched this, 222 00:11:20,820 --> 00:11:23,700 you'll be able to kind of make a sheet for yourself, and figure out; 223 00:11:23,700 --> 00:11:27,140 Where's your direction? What direction do you want to go? 224 00:11:27,140 --> 00:11:30,550 So, on your sheet you'll want to have the following, physical characteristics. 225 00:11:30,550 --> 00:11:33,060 This has to do with your physical body and what have you. 226 00:11:33,060 --> 00:11:36,690 So you got your Strength, usually measured on a scale between 1 to 10, 227 00:11:36,690 --> 00:11:38,990 some people like to put it on a scale between 1 to 20 228 00:11:38,990 --> 00:11:41,580 and with roleplaying games, it's usually generated by dice and that. 229 00:11:41,580 --> 00:11:44,860 But for you... I generally think of myself on a scale from 1 to 20, 230 00:11:44,860 --> 00:11:46,630 and you do like some sort of a mathematical thing, 231 00:11:46,630 --> 00:11:49,950 well, if 1, you can list 20 pounds, so it's quite easy, you know. 232 00:11:49,950 --> 00:11:53,850 a 10 is as strong as you can humanly possibly be, 233 00:11:53,850 --> 00:11:56,170 1 would be, like, crippled, what have you. 234 00:11:56,170 --> 00:11:58,950 So you pick yourself out a space somewhere along there. 235 00:11:58,950 --> 00:12:01,660 I like using 1 to 20, because it's not quite so finite. 236 00:12:01,660 --> 00:12:05,810 Average on 1 to 20 is 10, so I'm going to say my strength is about... 237 00:12:05,810 --> 00:12:07,250 Well, I work out and I run a little bit, 238 00:12:07,250 --> 00:12:09,650 so I'm gonna put my strength at about 12. 239 00:12:09,650 --> 00:12:12,280 Now there'll be those who'll sit there and say "Well, Sean, you're..", 240 00:12:12,280 --> 00:12:14,090 and of course I'm writing sideways too, so that just looks like hell. 241 00:12:14,090 --> 00:12:17,430 Now underneath Strength, we've got Intelligence. Strength, Intelligence. 242 00:12:17,430 --> 00:12:21,600 Intelligence, that's not necessarily your Wisdom, that's a different stat. 243 00:12:21,600 --> 00:12:23,530 The difference between Intelligence and Wisdom is, 244 00:12:23,530 --> 00:12:25,640 Intelligence is how well you can think, 245 00:12:25,640 --> 00:12:29,340 Wisdom is how well you can apply the experiences that you've had in life, 246 00:12:29,340 --> 00:12:31,950 and those are a little bit heady, but there is quite a difference. 247 00:12:31,950 --> 00:12:33,710 There's a lot of intelligent people out there 248 00:12:33,710 --> 00:12:36,190 who just do really dumb things repeatedly. 249 00:12:36,190 --> 00:12:41,640 Now I'd put my Intelligence probably around, on a scale from 1 to 20, 250 00:12:41,640 --> 00:12:43,720 I'm going to be a little bit generous to myself, 251 00:12:43,720 --> 00:12:47,720 say a 13 in Intelligence, on a scale of 1 to 20. 252 00:12:47,470 --> 00:12:50,660 OK, your Wisdom... I've done a lot of stuff. 253 00:12:50,660 --> 00:12:52,400 I have done a lot of stuff, 254 00:12:52,400 --> 00:12:54,810 so I'm going to get a little bit buffy with my Wisdom here, 255 00:12:54,810 --> 00:12:56,740 and I'm going to make my Wisdom 15. 256 00:12:56,740 --> 00:12:59,230 Whoa! Whoa! I'm sure there's gamers out there like: 257 00:12:59,230 --> 00:13:02,000 "Hey man, Rastlin only had a 14 in Wisdom", OK, well, whatever, 258 00:13:02,000 --> 00:13:04,070 I going to get myself a 15 in Wisdom. 259 00:13:04,070 --> 00:13:06,410 You can change this later, what have you. 260 00:13:06,410 --> 00:13:09,750 You have your Dexterity. Your Dexterity is how flexible you are. 261 00:13:09,750 --> 00:13:15,090 A 20 would be like a ninja, or Bruce Lee, 1 would be... 262 00:13:15,090 --> 00:13:16,060 Smokehouse. 263 00:13:16,060 --> 00:13:19,820 So what I'd do instead of classifying yourself, 264 00:13:19,820 --> 00:13:22,280 I'd look around, probably put it around the, 265 00:13:22,280 --> 00:13:26,610 me, I stretch fairly often, I put it up there with my Strength, 266 00:13:26,610 --> 00:13:28,870 which would be 12 again. 267 00:13:28,870 --> 00:13:29,980 Now again, if this would be a roleplaying game, 268 00:13:29,980 --> 00:13:31,470 all this'd be randomly generated, 269 00:13:31,470 --> 00:13:34,750 but this is me. This is me that we're creating a character sheet for 270 00:13:34,750 --> 00:13:38,410 so you have a lot of more leeway of what you think of yourself. 271 00:13:38,410 --> 00:13:40,700 You can go all egotistical and say "Yeah I'm the smartest guy ever!", 272 00:13:40,700 --> 00:13:42,380 but you're not going to have an accurate character sheet then. 273 00:13:42,380 --> 00:13:44,180 You have to be honest with yourself. No one has to see this but you. 274 00:13:44,180 --> 00:13:46,580 Then you have your Constitution. 275 00:13:46,580 --> 00:13:49,490 How tough are you in reference of getting sick? 276 00:13:49,490 --> 00:13:51,600 That kind of a thing, are you getting sick often? 277 00:13:51,600 --> 00:13:53,260 Are your bones prone to breaking? 278 00:13:53,260 --> 00:13:55,160 Do you have a lot of injuries going? 279 00:13:55,160 --> 00:13:56,420 It's got nothing to do with your fighting spirit, 280 00:13:56,420 --> 00:13:58,720 just how much punishment your body can take. 281 00:13:58,720 --> 00:14:00,480 My body can take a lot of punishment, 282 00:14:00,480 --> 00:14:05,050 so I'm going to give myself a 15 in Constitution as well. 283 00:14:05,050 --> 00:14:08,070 Then you've got your Charisma. Your ability to speak to people, 284 00:14:08,070 --> 00:14:10,250 make friends easily, that kind of thing. 285 00:14:10,250 --> 00:14:12,110 And that is something that I can do, 286 00:14:12,110 --> 00:14:16,110 so I'm going to go absolutely crazy and give myself a 16 in Charisma. 287 00:14:16,110 --> 00:14:20,280 And your Comeliness, which of course is you physical appearance only. 288 00:14:20,280 --> 00:14:24,540 How well you can dress up or look all hottie or whatever, OK? 289 00:14:24,540 --> 00:14:27,210 That's sort of the general idea. 290 00:14:27,210 --> 00:14:30,910 Charisma offshoots your Comeliness, because there's lots of 291 00:14:30,910 --> 00:14:33,260 really ugly people that got a lot of charisma. 292 00:14:33,260 --> 00:14:35,250 I give you Mick Jagger, I mean the guy's, 293 00:14:35,250 --> 00:14:38,000 I mean his Comeliness is like 0, 294 00:14:38,000 --> 00:14:40,520 but, I mean, he's got thousands and thousands of adoring fans, why is that? 295 00:14:40,670 --> 00:14:42,670 Well because he's got a very high Charisma. 296 00:14:42,670 --> 00:14:46,820 So for me, my Comeliness, I'm going to plant that about a good, solid 7. 297 00:14:46,820 --> 00:14:50,910 So we've got... Once you get your physical attributes down, now, 298 00:14:50,910 --> 00:14:52,580 in roleplaying games, you use these attributes, 299 00:14:52,580 --> 00:14:53,950 and they generate everything else. 300 00:14:53,950 --> 00:14:56,460 But since we're not part of any particular gaming system 301 00:14:56,460 --> 00:15:00,590 this is just a general outline, to give you sort of an idea where you're at. 302 00:15:00,590 --> 00:15:04,560 Then you've got your Name, which of course is going to be Sean, for me, here. 303 00:15:04,560 --> 00:15:06,990 I'll just write that in, Sean... 304 00:15:06,990 --> 00:15:08,190 K. 305 00:15:08,190 --> 00:15:12,770 My Code Name will be SKTFM. 306 00:15:12,770 --> 00:15:16,200 And then, my Age. I'm 31. 307 00:15:16,800 --> 00:15:19,590 Ouch... That's really old. 308 00:15:19,590 --> 00:15:23,320 Then we have your Health. Now... Health points, and all that kind of jazz, 309 00:15:23,320 --> 00:15:26,650 this is usually where you get the idea of Hit Points 310 00:15:26,650 --> 00:15:29,380 and how much Damage you can take in a game before you die. 311 00:15:29,380 --> 00:15:31,980 So like, in Call of Cthulhu, for example, 312 00:15:31,980 --> 00:15:33,300 a game that's won all kinds of awards, 313 00:15:33,300 --> 00:15:36,850 if you get shot, you generally get killed right away. 314 00:15:36,850 --> 00:15:39,170 And I'd recommend games that makes guns lethal, 315 00:15:39,170 --> 00:15:42,230 because that gives you a lot more accuracy in your roleplaying scenarios, 316 00:15:42,230 --> 00:15:43,810 that you may or may not enjoy. 317 00:15:43,810 --> 00:15:46,800 So I'll... You have your Health, which has to do with 318 00:15:46,800 --> 00:15:49,480 how much poison you can take into your body, that kind of a thing. 319 00:15:49,480 --> 00:15:52,600 And depending on the system... I'm just going to say I've got 20 health points. 320 00:15:53,300 --> 00:15:55,800 Your SDC, which comes from Paladium which means 321 00:15:55,800 --> 00:15:58,310 Structural Damage Capacity. I give Paladium full credits for this. 322 00:15:58,310 --> 00:16:02,000 This was a concept they had, that certain items increase your toughness. 323 00:16:02,000 --> 00:16:05,480 For example, if you get shot, and you wear body armor, 324 00:16:05,480 --> 00:16:07,490 well, the Armour absorbs the impact, right? 325 00:16:07,490 --> 00:16:11,060 Or if you've got sub-dermal Armour due to cybernetic implants, 326 00:16:11,060 --> 00:16:11,760 that kind of a thing, 327 00:16:11,760 --> 00:16:14,260 the Armour takes the Damage, you yourself so not. 328 00:16:14,260 --> 00:16:17,510 You yourself will not be slowed down because your Armour was damaged. 329 00:16:17,510 --> 00:16:21,900 So I've got to have 0 SDC, because right now, I'm wearing a kung-fu outfit, 330 00:16:21,900 --> 00:16:23,900 there's no leather Armour, there's nothing like that. 331 00:16:23,900 --> 00:16:25,440 And of course, your Hit Points. 332 00:16:25,440 --> 00:16:27,880 This is how much of a a beating you can take. 333 00:16:27,880 --> 00:16:30,650 Now Hit Points are kind of a funny thing, because once your, 334 00:16:30,650 --> 00:16:33,760 like any gamer'd know, once your Hit Points are 0... You're dead. 335 00:16:33,760 --> 00:16:35,850 So it depends on how much Damage things are cooking out. 336 00:16:35,850 --> 00:16:38,720 So we're going to go with... You look at... How you run your Damage charts. 337 00:16:38,720 --> 00:16:43,300 Generally, one gunshot should incapacitate anyone. 338 00:16:43,300 --> 00:16:45,260 That's your gaming criteria for systems, 339 00:16:45,260 --> 00:16:49,180 is that one gunshot should incapacitate anyone. 340 00:16:49,180 --> 00:16:51,500 So I'm going to give myself a Hit Point of... 341 00:16:51,500 --> 00:16:53,670 I'm going to give myself 10 Hit Points. 342 00:16:53,670 --> 00:16:58,170 Now, your average knife strike, usually, like a knife stab wound, does 6 Hit Points of Damage. 343 00:16:58,170 --> 00:17:02,840 So by my scale, that means that I could be stabbed twice and be dead. 344 00:17:02,840 --> 00:17:05,340 Even though we've heard the news, you know, that you can get stabbed, 345 00:17:05,340 --> 00:17:08,060 like, a 150 times and still not be dead. 346 00:17:08,060 --> 00:17:10,890 Moving along... We have your Skills and Weapon proficiencies. 347 00:17:10,890 --> 00:17:13,560 These two categories here, hopefully this one, 348 00:17:13,560 --> 00:17:17,200 will be the longest part of making your character sheet up. 349 00:17:17,200 --> 00:17:19,860 This is where you write down the things you have a working knowledge of. 350 00:17:19,860 --> 00:17:22,480 If you have working knowledge of, say, first aid, and you think to yourself: 351 00:17:22,480 --> 00:17:25,230 "Hmm, if I came across a scene, there was a guy lying on the ground, 352 00:17:25,230 --> 00:17:28,870 how proficient would I be at first aid?" As a percentage point. 353 00:17:28,870 --> 00:17:32,410 If I had a 100% First Aid, would that make me like a paramedic, 354 00:17:32,410 --> 00:17:33,620 or does that just mean that I... 355 00:17:33,620 --> 00:17:35,600 Paramedic is a different skill, you see, so you isolate your skills. 356 00:17:35,600 --> 00:17:38,410 You have computer programming. You have HTML design. 357 00:17:38,410 --> 00:17:41,750 You have maybe lock picking as a skill. 358 00:17:41,750 --> 00:17:43,110 You can go through all the different gaming books, 359 00:17:43,110 --> 00:17:45,480 and you can come up with all the different kinds of skills. 360 00:17:45,480 --> 00:17:47,320 That's why role playing games are handy to have around, you sit around and go: 361 00:17:47,320 --> 00:17:50,350 "I don't know anything", well do you know anything about botany? Plant life? 362 00:17:50,350 --> 00:17:53,020 "Well, yeah, yeah, I used to help my mom with her garden and stuff like that." 363 00:17:53,020 --> 00:17:55,590 Well great! That means you've got some skills in botany. 364 00:17:55,590 --> 00:17:57,140 Do you have some skills in cryptography? 365 00:17:57,140 --> 00:17:59,400 Do you have skills with tactical movement? 366 00:17:59,400 --> 00:18:01,810 Do you have skills with plotting? Tactical thinking? 367 00:18:01,810 --> 00:18:05,370 This skill-sheet should go down, each one you put a percentage point on it. 368 00:18:05,370 --> 00:18:09,200 If you got a little bit of of knowledge in it, you've got 10%, or 5%, that's knowledge. 369 00:18:09,200 --> 00:18:12,680 But if you're 1337 h4xx0r and you know what's going on, yeah, crank that sucker up! 370 00:18:12,680 --> 00:18:16,420 Never give yourself 100% in anything, because that means you're infallible, 371 00:18:16,420 --> 00:18:17,930 and you can never be beaten. 372 00:18:17,930 --> 00:18:20,050 Usually in role playing games, they play them with different dice, 373 00:18:20,050 --> 00:18:22,740 4, 6, 8, 10, 12 and 20-sided dice. 374 00:18:22,740 --> 00:18:26,160 So what happens with a percentage, you'd run up a scenario 375 00:18:26,160 --> 00:18:27,970 where you'd put all your dice together and roll, 376 00:18:27,970 --> 00:18:30,930 and then that'll generate a number that's based against 377 00:18:30,930 --> 00:18:32,580 your skill point number plus the modifier 378 00:18:32,580 --> 00:18:34,530 provided by the general gaming master, 379 00:18:34,530 --> 00:18:36,530 and you determine whether or not you made the roll. 380 00:18:36,530 --> 00:18:41,020 The whole world of roleplaying is essentially a glorified game of "What if?". 381 00:18:41,020 --> 00:18:46,160 And back in the eighties, all the crazy Christian institutions swore that... before... 382 00:18:46,160 --> 00:18:48,720 Like now, you only hear about the video games being evil. 383 00:18:48,720 --> 00:18:50,380 Well... Before there was the video games... 384 00:18:50,380 --> 00:18:53,280 There was these guys... There was the roleplaying games 385 00:18:53,280 --> 00:18:55,720 and was many a book burned and many a kid 386 00:18:55,720 --> 00:18:59,690 wound up getting very heavily persecuted, your truly amongst them. 387 00:18:59,690 --> 00:19:03,290 Simply because we wanted to use our minds to escape reality. 388 00:19:03,290 --> 00:19:06,460 Because we wanted to enjoy these worlds created. 389 00:19:06,460 --> 00:19:10,900 Now these games here, SLA Industries, Cyberpunk, Shadow-run, Dark Conspiracy, 390 00:19:10,900 --> 00:19:14,710 these were all games with very much a cyberpunk feel to it. 391 00:19:14,710 --> 00:19:18,140 Gurps makes a cyberpunk book as well, and there's a few other ones. 392 00:19:18,140 --> 00:19:21,770 There's some other ones, I have a copy of one called "Kult" which is very, very rare. 393 00:19:21,770 --> 00:19:25,180 Some of the games were made illegal, because they had "dangerous materials" and 394 00:19:25,180 --> 00:19:27,320 people could make characters that nobody should make. 395 00:19:27,320 --> 00:19:29,990 That's a very weird portion of history, and now, 396 00:19:29,990 --> 00:19:33,680 it's largely forgotten, because everything's gone into video games. 397 00:19:33,680 --> 00:19:34,920 But before the video games... 398 00:19:34,920 --> 00:19:38,330 I'd urge everyone to get together and make yourself up a character sheet 399 00:19:38,330 --> 00:19:41,570 so you can look at yourself objectively, see if your Strength is low, 400 00:19:41,570 --> 00:19:44,290 and you want to up it by working out, by doing cardio, 401 00:19:44,290 --> 00:19:46,050 by getting some Skills in running. 402 00:19:46,050 --> 00:19:48,940 Weapon proficiency... What kinds of weapons do you know how to use? 403 00:19:48,940 --> 00:19:50,640 Do you know how to use a knife? Do you know how to use a gun? 404 00:19:50,640 --> 00:19:52,020 Do you know how to use a Bo staff? Nun-chucks? 405 00:19:52,020 --> 00:19:54,150 What do you know how to use? 406 00:19:54,150 --> 00:19:56,360 You don't have to have a skill... You can put a percentage beside if you like, 407 00:19:56,360 --> 00:19:57,970 or you could just note that you have it there. 408 00:19:57,970 --> 00:20:00,650 And going through there, you're able to look at yourself as a character, 409 00:20:00,650 --> 00:20:03,230 in a story, in a book, or even in your own life. 410 00:20:03,230 --> 00:20:06,120 And then from that, you can chose a character class! 411 00:20:06,120 --> 00:20:09,110 Something you want to do. Something you want to spend your life doing. 412 00:20:09,110 --> 00:20:11,570 Spend some though on this. This is you. 413 00:20:11,570 --> 00:20:14,290 This is one of the few occasions you get to stand back and go: 414 00:20:14,290 --> 00:20:17,400 "You know, what do I want to be? What kind of a person do I want to be? 415 00:20:17,400 --> 00:20:20,310 What kind of a person do I want to present myself to other people to be?" 416 00:20:20,310 --> 00:20:22,340 Because nobody gives anybody any thought about that. 417 00:20:22,340 --> 00:20:25,940 Nobody gives themselves the thought of "What kind of person do I want to be?", 418 00:20:25,940 --> 00:20:28,310 not the kind of person they tell you to be. 419 00:20:28,310 --> 00:20:32,310 That my name is Sean Kennedy, and I am the fucking man. 420 00:20:32,900 --> 00:20:36,660 Let's cut the crap. We can all sit around and pretend like we don't want to have a job, 421 00:20:36,660 --> 00:20:38,970 and we all can, you know, sit around and pretend and cry about 422 00:20:38,970 --> 00:20:41,200 how shitty it is that the corpolitical has taken over. 423 00:20:41,200 --> 00:20:44,340 And we know it. I know, it's very shitty that the Corpolitical has taken over. 424 00:20:44,340 --> 00:20:45,480 But we have to deal with this. 425 00:20:45,480 --> 00:20:46,540 You have three choices. 426 00:20:46,540 --> 00:20:48,390 You can either fight the Corpolitical. 427 00:20:48,390 --> 00:20:50,130 You can sell out to the Corpolitical. 428 00:20:50,130 --> 00:20:52,220 Or you can wallow in your own crap. 429 00:20:52,220 --> 00:20:56,680 If you wallow in your own crap, that's useless, you're not doing anything for anyone. 430 00:20:56,680 --> 00:20:59,970 Just sit around, smoke weed and just go "Oh well, y'know, what are we going to do? 431 00:20:59,970 --> 00:21:02,520 I'm going to work my crappy job. I hate my crappy job, 432 00:21:02,520 --> 00:21:04,130 and there's nothing I can do to change anything 433 00:21:04,130 --> 00:21:06,760 so instead I'm just going to subscribe to my magazines, 434 00:21:06,760 --> 00:21:08,900 and listen to my music and that'll be the end of it" 435 00:21:08,900 --> 00:21:11,450 And that's OK, because then you become a part of a market as well. 436 00:21:11,450 --> 00:21:13,990 But that's not what I'm about, and that's not what Wogs are about either. 437 00:21:13,990 --> 00:21:17,480 You see, the point here is that we have to change things. 438 00:21:17,480 --> 00:21:21,450 We have to change things in the world. We have to change the Corpolitical state. 439 00:21:21,450 --> 00:21:22,950 And how are we going to do that? 440 00:21:22,950 --> 00:21:27,130 The only way we can do that is to infiltrate them, to corrupt the corrupters. 441 00:21:27,130 --> 00:21:29,000 This is the idea. This is the whole concept. 442 00:21:29,000 --> 00:21:30,740 People go "You're selling out if you put on a tie!" 443 00:21:30,740 --> 00:21:33,050 No, dude... No, no, you're not selling out if you put on a tie. 444 00:21:33,050 --> 00:21:35,000 You sell out if you put on a tie for the wrong reasons. 445 00:21:35,000 --> 00:21:39,050 You sell out, if you put on a tie, to buy in to the lot. That's the problem! 446 00:21:39,050 --> 00:21:41,510 Is if you begin to buy in to the whole crap. 447 00:21:41,510 --> 00:21:43,460 You say "Well, I got a nice car, now, y'know... 448 00:21:43,460 --> 00:21:45,690 I got my wife and everything... It's nice" 449 00:21:45,690 --> 00:21:49,280 No, no, no! Now is the time that you have to stand up and fight. 450 00:21:49,280 --> 00:21:51,490 You want to get yourself a good job? There's no crime in that! 451 00:21:51,490 --> 00:21:52,920 There's no crime in wanting a good job! 452 00:21:52,920 --> 00:21:54,800 What's wrong with wanting a job, that you can be proud of? 453 00:21:54,800 --> 00:21:56,660 What's wrong with that? There's nothing wrong with that! 454 00:21:56,660 --> 00:21:59,180 But it doesn't mean you have to sell out all your ideology. 455 00:21:59,180 --> 00:22:01,310 These people have corporations that stand up and say 456 00:22:01,310 --> 00:22:03,230 "Oh yeah, we believe in this doctrine and this dogma." 457 00:22:03,230 --> 00:22:06,740 But when you go into the office, you bet, it's just like going deep undercover. 458 00:22:06,740 --> 00:22:10,190 They send all sorts of operatives into our world looking for what's cool. 459 00:22:10,190 --> 00:22:13,370 Little psychological tweaks they can do, to make sure they market to us. 460 00:22:13,370 --> 00:22:18,420 They can sell us the lies. You declare war on the mind share of north America. 461 00:22:18,420 --> 00:22:21,780 It's a nightmare what they've done! So that's fine. 462 00:22:21,780 --> 00:22:25,020 We can either hate them for that, which is... We're going to do that. 463 00:22:25,020 --> 00:22:26,720 So we can either hate them, or love them. 464 00:22:26,720 --> 00:22:29,700 I've chosen to hate them, because I can not forgive them for what they've done. 465 00:22:29,700 --> 00:22:32,990 How they've destroyed countless lives. How they've destroyed art. 466 00:22:32,990 --> 00:22:35,270 How they've destroyed our way of life, 467 00:22:35,270 --> 00:22:39,430 and the way of life of people, who are peace-loving and concerned, gentle consumers. 468 00:22:39,430 --> 00:22:41,370 That is a terrifying thing to me. 469 00:22:41,370 --> 00:22:43,450 So, how do we... How do we... How do we get back? 470 00:22:43,450 --> 00:22:44,440 How are we going to do that? 471 00:22:44,440 --> 00:22:47,440 Well, my fellow Wogs, I think the way we should get back at them 472 00:22:47,440 --> 00:22:51,050 is to use the same tactics against them, that they're using against us. 473 00:22:51,050 --> 00:22:54,580 Let's infiltrate their companies. Let's infiltrate their places of work. 474 00:22:54,580 --> 00:22:56,320 Let's get on their little boards of directors. 475 00:22:56,320 --> 00:22:58,950 Let's get on the inside, so we can take corporate information, 476 00:22:58,950 --> 00:23:01,840 I'm talking about espionage style stuff here, and outing it. 477 00:23:01,840 --> 00:23:03,630 I'm not talking about overthrowing governments. 478 00:23:03,630 --> 00:23:04,860 Governments are fine! 479 00:23:04,860 --> 00:23:06,630 Let's overthrow the powers that run the governments. 480 00:23:06,630 --> 00:23:08,539 Let's overthrow the corporations. 481 00:23:08,580 --> 00:23:11,060 Let's get their personal and private data out on the wires. 482 00:23:11,060 --> 00:23:14,613 Let's broadcast that. Let's see how much we can actually screw up things, 483 00:23:14,648 --> 00:23:15,710 If we actually learn the truth. 484 00:23:15,710 --> 00:23:17,720 If we get enough operatives inside their companies. 485 00:23:17,720 --> 00:23:19,640 What if we were to do that? Nobody's tried it. 486 00:23:19,640 --> 00:23:22,010 I think the Wogs could do it. I think you could do it. 487 00:23:22,010 --> 00:23:23,150 I can do it. 488 00:23:23,500 --> 00:23:26,150 My name's Sean Kennedy, and I am the fucking man. 489 00:23:29,000 --> 00:23:31,050 All is the Self, all is myself. 490 00:23:31,050 --> 00:23:34,000 All is you and yours. There's nobody else. 491 00:23:34,000 --> 00:23:36,000 I am one and appear as many. 492 00:23:36,220 --> 00:23:38,790 I am one and appear as many. 493 00:23:38,790 --> 00:23:41,360 All is the Self, all is myself. 494 00:23:41,360 --> 00:23:44,280 All is you and yours. There's nobody else. 495 00:23:44,280 --> 00:23:46,310 I am one and appear as many. 496 00:23:46,530 --> 00:23:49,090 I am one and appear as many. 497 00:23:49,090 --> 00:23:55,770 Here is the Self, that speaks to you and will never fade away. 498 00:23:55,770 --> 00:23:57,770 Never fade away. 499 00:23:59,390 --> 00:24:06,170 Here is the Self, that speaks to you and will never fade away. 500 00:24:06,170 --> 00:24:08,170 Never fade away. 501 00:24:20,080 --> 00:24:21,280 They are the three states, Subtitles by Sane Traitor & DIX-flatline 502 00:24:21,280 --> 00:24:23,750 waking, sleeping, dreaming Subtitles by Sane Traitor & DIX-flatline 503 00:24:23,750 --> 00:24:25,780 in which the one's aware. Subtitles by Sane Traitor & DIX-flatline 504 00:24:25,780 --> 00:24:27,520 The common fact: I am, Subtitles by Sane Traitor & DIX-flatline 505 00:24:27,520 --> 00:24:31,000 this feeling's always there. Subtitles by Sane Traitor & DIX-flatline 506 00:24:31,000 --> 00:24:33,840 The world is like a sheet of paper Subtitles by Sane Traitor & DIX-flatline 507 00:24:33,840 --> 00:24:35,520 on which something's typed. Subtitles by Sane Traitor & DIX-flatline 508 00:24:35,520 --> 00:24:37,520 The meaning and the reading... Subtitles by Sane Traitor & DIX-flatline 509 00:24:37,520 --> 00:24:48,000 Subtitles by Sane Traitor & DIX-flatline